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ANNO 1800 - Game Audio Internship

  • Autorenbild: yschmitz95
    yschmitz95
  • 22. Juli 2021
  • 1 Min. Lesezeit

Aktualisiert: 30. März 2022

In 2018 I had the opportunity to do an internship as an Audio Designer at Ubisoft BlueByte GmbH. There I worked on Anno 1800, an economic-simulation game. And I learned firsthand not only how the gaming industry works, but also all the work that goes into producing such games. Besides the tasks as an audio designer, I have set videos to sound and dialogs.






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